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Learning from Fiction

There are lots of ways we learn through the written word.  Textbooks are the most obvious, though not always very effective in and of themselves.  Nonfiction books can be a great way to learn about almost anything you can imagine–cultures, history, technology, or just the lives of interesting people.

We can learn through novels as well.  Hard-working authors who do their research can infuse factual tidbits seamlessly into the plot, and we can learn through a character’s choices and their evolution through the story.

It recently occurred to me that there’s a key difference between the nonfiction and fiction approaches to learning, though.  Nonfiction generally sets out to teach–that’s the whole point, to be informative.  In fiction done right–in my opinion–it’s up to the reader to learn, and what they take from the story can vary.  The parallels they draw will depend on their own worldview and experiences, and that’s what makes it so fun–that feeling of finding your own meaning.

What happens, however, when someone sets out to write a novel with the nonfiction writer’s intention of teaching in mind?  Does it still work?  I’m not sure.  I haven’t tried it myself.  Do you get a “moral of the story” or after-school special feel as a result?  If so, that could be a problem.  I can’t speak for all teenagers, but my students are master cynics.  If they sense a story’s been contrived to teach them something, brace for imminent eye-rolling.

Does it come down to ensuring Story trumps Message?  Is it more a matter of not talking down to your audience?  Or are those two related?  Something to think about as I dig through the latest YA works to find books to recommend to those charming cynics.

 

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A Touch of Good News

A few good things that have happened lately:

Otherwise, I’m still in the agent hunt, still working on Book #3, and jotting down some pre-writing notes for a brand-spanking-new idea.

I’m also counting the weeks until Thanksgiving break.  For the record, it’s at five.

 

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YA Work and the Big Bad

One of the basic elements of storytelling is conflict.  Most sources list between four and six main conflict types.


As I look at young adult novels (particularly the sci-fi/fantasy variety I’m so fond of), Man vs. Man is certainly common, as it seems to be across the spectrum of genres.  Harry Potter has Voldemort.  The Mortal Instruments has Valentine.  Twilight has an assortment of “non-vegetarian” vampires.  (What’s with everything starting with V?)  Even The Hunger Games, which is more Man vs. Society, personifies society as a whole in a single antagonist, President Snow.
In general, there almost always seems to be a “bad guy.”  That probably explains some feedback I got recently, suggesting I introduce a more significant antagonist sooner.  I’m still pondering it.
Does the YA formula require the presence of a Big Bad?  I conceived my story as a combination of Man (or in my case, Girl) vs. Self and vs. Society.  There are a couple of antagonists, but their role (in the first book, at least) is secondary to the main character’s struggle with herself and the society she doesn’t quite fit into.  Is this type of struggle enough?  I don’t know yet.
I like to think that for teens in particular, Character vs. Self is something they can connect with.  After all, they’re at that stage where we start to decide who we are–what we want to hold onto from our childhoods and how we want to expand into new things.
It seems to work for the teens I’ve had test-driving the story so far.  None of them have complained about the balance of internal and external conflict.  Perhaps that’s all the answer I need.  Or then again, maybe I should be working to incorporate more external factors without losing the internal struggle.
Anyone have some good examples of YA books (particularly sci-fi or fantasy) with conflict that’s less about fighting the embodiment of evil?  I’m sure I’ve read some, but I’m drawing blanks.  It would be interesting to look at how authors have successfully handled such a thing.

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That Aristotle Guy

Oops, kind of a long stretch since the last post.  At first, there wasn’t much to say.  Then there was, but it was more of the same (four fulls and a partial out at one point = more waiting).  Finally, it was getting back to the day job, where almost everyone on campus had to relocate due to renovations.

The inspiration for today’s post comes from the day job, in fact.  We had a professional development day yesterday, most of which wouldn’t interest any of you.  During a presentation on critical thinking skills, though, came a moment of epiphany … and it wasn’t while my colleagues and I were trying to build a tower out of marshmallows and toothpicks.

Our presenter includes some quotations on a few of her slides, and one particularly caught my attention:

It is the mark of an educated mind to be able to entertain a thought without accepting it.
-Aristotle

In addition to the implications for educating my little rabblerousers, it struck me as a nice summation of my philosophy on accepting critique.  You have to be able to entertain a thought, even unpleasant ones, without (necessarily) accepting it.  Once you entertain it, you can make that decision whether it has merit you should act on or not.

This is especially applicable to me recently, as three of my four fulls came back with rejections.  One was a form rejection, so there’s nothing for me to take from it.  Another was a detailed message that felt like the agent just didn’t get it–we all view things through our own lens, and hers seems to be polarized at a right angle to mine.  The third was a brief but personal message that raised an interesting question.

It’s that last one that has me thinking the most.  Perhaps I’ll expound on it in another post.  My book doesn’t follow a certain part of the YA sci-fi/fantasy formula.  I know that, and in many ways it was my whole point.  So I’m trying to entertain the thought planted by that agent without accepting it, at the same time looking for what I can take from it.

Meanwhile, I’m forging ahead–working on Book Three, receiving good news on another front (see if you can spot it in my Twitter feed, post forthcoming), and wondering if I’m ever going to hear back from Agent #1.

Oh, and keeping up with the day job.

  

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Audience ID

Know your audience.  Sounds simple enough.  It occurs to me that there are two types of audiences, though—the general audience that’s likely to enjoy the book, and the narrower audience that’s likely to think the book is the best ever.

At its broadest, my general audience is teenagers.  Throw in adults who like smart YA work, too, and there you go.  To get a little more specific, I think my novel appeals especially to girls who like math or science, and/or have a bit of tomboy in them.

While at Best Buy with my sister yesterday, I found a succinct description of the sub-population who would most enjoy my work:

Girls who bought StarCraft II
That’s why we were there—for my sister to buy the brand-new game.  The cashier (female) asked if my sister was buying it for herself.  When we confirmed she was, the cashier said, “Finally! Another girl that plays!”
Those girls (or the ones that play their brother’s/boyfriend’s copy) are exactly the ones I wrote the story for.  It turns out other groups of people enjoy it, too, which thrills me.  But they’re the ones I was aiming for.  That’s my Audience ID, the quirk that puts them on just the right wavelength.
What’s your Audience ID?  Something that on the surface may seem to have nothing to do with who they are as a “reader” but describes who they are in under five words.  Kind of tricky until you run into the right cashier.

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While Waiting: Part 2

A few months ago, I posted a list of things to do while waiting on an agent.  Agent #1 still has the full, and now two more agents have it as well.  (My latest attempt at a query letter actually has legs!)  So, more waiting.  Here’s what I have gotten/am getting done, and it’s nice to see some of these are progressions from the first list.

A lot of that looks like work.  Here are some additions for the To Do list:

Hmm, all of that involves travel and interacting with humans outside of cyberspace.  That might be a clue.

Anyone else have fun ways of keeping your mind off the waiting game?

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